Posts about #game-art

Devlog: Zeitstrahl 02/2025

This is the History System for the Project Zeitstrahl – History System Structure Programming Pattern: Observer Pattern Prefab structure & example: The HistoryController is a MonoBehaviour that contains a list of HistoryObjects,[…]

Dude Mountain

I focused on character-design / rigging / weightpainting in Blender. Dude Mountain is a 3D Quest game. Interact with NPCs and help villagers to find and craft specific items. #rigging #blender[…]

Zombie Adventure

Zombie Adventure is a 2D Jump & Run Shooter Game. The world has nearly come to an end. The Majority of the population is contaminated. There is still a flicker of[…]