Posts about #tutorial

Observer Pattern in Unity (C# Programming Pattern)

Research System Setup (Observer Pattern) Programming Pattern: Observer Pattern UI Setup The ResearchBaseObjectUIData class is a data container that holds UI-related references. (like TextMeshPro Component, or the Icon Image Component) Let’s[…]

Façade Pattern in Unity (C# Programming Pattern)

In Unity, it’s important to keep the Interface clean. Especially when we create larger projects. Thats why the Façade pattern is so useful. It hides the complexities of larger system. For[…]